Respiration - A C#-based Unity Project
"Respiration" was a project I worked on for a class during my attendance at the University of Utah. It was made in Unity and Visual Studio using C# and follows a student learning how to cope with the stressful situation of missing the bus on his first day of classes.


My main task on this game was to create the two breathing minigames, the square breathing and the resonance breathing minigames. I was also responsible for creating the player movement, certain event triggers, and an indicator that shows the player where the objective is located.
To download and review the code I worked on, click here.
To download and play the game, click here.



